can i fork it?
open sourceAGPL-3.0Local★ 11kactive aug 2026

KoboldCpp

One executable plus a model download gets you story continuation, memory, world info and author’s notes; elegance was not bundled.

Technical Profile & Specs

verified 2026-08-11

Cost
$0 / forever (Open Source)
License
AGPL-3.0
Hosting Model
Local (on your machine)
Platforms
desktopone-click install
Installation
Download one Windows/Linux/macOS binary, make it executable where needed, then separately download and load a GGUF model
Operational Setup
The app contains no model: a beginner must choose a compatible multi-gigabyte GGUF quantization and fit its RAM/VRAM; macOS may also block the unsigned binary until it is whitelisted
Where Your Data Lives
Model weights remain as local .gguf/.bin files; Kobold Lite keeps autosave state in browser localStorage and can export story JSON, while optional server-side saves use a user-specified database file
The Catch / Trade-off
It can run a local writing model, but it does not provide Novelcrafter's polished manuscript, scene grid, character Codex and automatic context assembly around that model.

Replaces 1 paid app

KoboldCpp FAQ

Common questions

Is KoboldCpp free and open source?+

KoboldCpp is an open-source tool licensed under AGPL-3.0 that runs on local. One executable plus a model download gets you story continuation, memory, world info and author’s notes; elegance was not bundled.

What paid software does KoboldCpp replace?+

KoboldCpp serves as a free replacement for 1 paid SaaS application: Novelcrafter.

How do you install and set up KoboldCpp?+

Installation: Download one Windows/Linux/macOS binary, make it executable where needed, then separately download and load a GGUF model. Setup notes: The app contains no model: a beginner must choose a compatible multi-gigabyte GGUF quantization and fit its RAM/VRAM; macOS may also block the unsigned binary until it is whitelisted

What is the catch or trade-off with KoboldCpp?+

It can run a local writing model, but it does not provide Novelcrafter's polished manuscript, scene grid, character Codex and automatic context assembly around that model.